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Metal Gear Solid V: The Phantom Pain

Konami
Sep 1, 2015 - PlayStation 4, Xbox One, PC, Xbox Series X/S, PlayStation 5

OpenCritic Rating

93

Top Critic Average

99%

Critics Recommend

Eurogamer
Essential
IGN
10 / 10
GamesRadar+
5 / 5
Metro GameCentral
9 / 10
Game Informer
9.3 / 10
GameSpot
10 / 10
Polygon
9 / 10
Kotaku
Yes
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Green Man Gaming
GamesPlanet
Voidu
Fanatical


Metal Gear Solid V: The Phantom Pain Media

METAL GEAR SOLID V: THE PHANTOM PAIN | E3 2015 Trailer [Long] (US) thumbnail

METAL GEAR SOLID V: THE PHANTOM PAIN | E3 2015 Trailer [Long] (US)

Metal Gear Solid V: The Phantom Pain Screenshot 1
Metal Gear Solid V: The Phantom Pain Screenshot 2


Critic Reviews for Metal Gear Solid V: The Phantom Pain

Hideo Kojima's farewell to Metal Gear Solid is a dream: the best ever stealth game, and the high point of a remarkable series.

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Metal Gear Solid 5: The Phantom Pain is a gameplay marvel, rewarding intelligence and creativity in a way few games do.

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A new standard for open-world interaction, and an incredible sign-off to a spectacular, often infuriating, series. This is one of the most ingenious, lovingly crafted games of all time.

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The best Metal Gear Solid game ever made, as it bravely reinvents both its gameplay and its storytelling to far greater effect than ever before.

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Many missions feel like puzzles, forcing you to use your available resources to find one of many ways to complete your objective. Applying your rewards to building, expanding, and improving your base is an irresistible joy

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Kojima's open-world opus succeeds in delivering incredible gameplay and captivating storytelling.

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The Phantom Pain is a bittersweet but impressive send-off for the series' creator

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Metal Gear Solid V is the best Metal Gear yet, and has immediately become one of my favorite video games of the last few years. It's an impeccable stealth-action game, clearly inspired in all the right ways by modern series like Far Cry, and it's got a level of moment-to-moment joyfulness that kept me satisfied even when I was slogging through harder versions of levels I'd already beaten just to see the "true" ending.

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