Ghostwire: Tokyo’s open world city is beautiful, and its world-building, environment and creature designs are also excellent. But even with a sensible runtime and a brisk plot, the game spends too much time engaging you in repeating, unchanging, and unexciting activities. It’s the terrible and taxing curse of open world monotony, plaguing a piece of work that otherwise has so many unique and original ideas.
Once you leave the world of Extraction, it’s very hard to muster up the enthusiasm to go back in. Sure, there’s an endless cycle of parasitic aliens invading, but I know that no matter how much time I put in, the reward for doing a good job is just going to be more work to do.
SNK vs Capcom: Card Fighters’ Clash is satisfying in its straightforwardness, and manages to really bring out the action in collectable card games. It’s a game that absolutely warrants being back in the conversation in 2022, and seeing a stack of familiar faces again is a lovely bonus.